|This article is about the Comic Series character. You may be looking for his Video Game counterpart.|
|“||In this life, in this incarnation, I'm limited to farseeing and advice. I can't act directly.||”|
The Magic Mirror served as an adviser to Bufkin while the latter was stranded in the business office. Other people who have asked the mirror questions are Flycatcher, Prince Charming and Jack Horner.
The Magic Mirror was born long ago, in the times of gods and titans, before the proper dawn of man, first in ice, then reborn ages later in fire. For the first three thousand years of his captivity he tried everything he could to break free of his glass prison; however, at some point along the way he came to think of the mirror as his natural home. The Mirror has been in bondage to many masters, one following another. He was once owned by the Snow Queen, during which he was smashed so thoroughly that tiny pieces of him spread throughout the world, one shard of which ended up in Kay's eye. Eventually, the Magic Mirror ended up in the hands of an evil queen.
Flycatcher asked him many times if he had found his family. But due to knowing the truth, the Mirror and many of the Fabletown members would lie so not to traumatize Flycatcher.
Bufkin once asked him if he knew where the key to the liquor cabinet was, but he didn't answer because of Bufkin's bad rhyming.
Prince Charming once asked if he would the election Burning Questions, though the Mirror in a clever rhyme answered Charming didn't do a thing to earn his vote. When Jack asked for Bluebeard's treasures, he tried in free verse. However, the Mirror rejected that form.
The Mirror was used by Baba Yaga when she attempted to use his magic to retrieve her old powers. But when the Mirror foresaw that she'd be doomed soon, she became angry and tried to break him. He went on to say that Bufkin will defeat her, which he inevitably did with help.
Powers and Abilities
- Clairvoyance: The Magic Mirror has the particular ability to always find what he seeks.
- Self-repairing: The Magic Mirror is impossible to break permanently, as it can just piece itself back together, no matter how small the shards are made. The greater the damage, however, the longer it takes to repair itself.
- Inability to Lie: The Magic Mirror cannot lie to a direct question asked for divination purposes. However, in all other instances he can be as deceptive as anyone.
- Lack of Mobility: While the Magic Mirror's gaze can wander unfettered throughout the vast universes, his body remains where it's placed, until some outside agent is inspired to move it.
- Magic: The Magic Mirror is susceptible to the effects of magic. There exists a spell to take command of him. The spell itself is a simple one which anyone can recite — one doesn't need to be a practitioner of the higher sciences to cast it, as the power resides within the spell itself. While under the control of someone, viewing somewhere or something his master forbids causes him pain. According to the Mirror himself, the spell works far better and is more effective when his glass is intact. Certain older and more powerful magic can also interfere with the Mirror's powers of foresight.
- Shattering: Although having always repaired himself overtime, when the Magic Mirror is shattered he is incapacitated, and has described himself as being rendered blind and deaf.
- In Fairest: In All The Land, the Magic Mirror described himself as the apotheosis of reflective life, albeit not entirely unique and certainly not the only example of the (largely unclassified) extended family of reflective information providers.
- The Magic Mirror chose to speak in rhyme to annoy a particularly shrill and shrewish owner. Originally, this started out as a filter to reduce his workload, but he grew to personal enjoy rhyming, despite being amateur at best.
- ↑ In Fairest: In All The Land, the Magic Mirror claimed to be dimly related to every scrying pool, wishing pond, and hand-held oracular device in all of creation. This includes, but isn't limited to, the bowl of sand in Tuda Khidr Khan's tent which forms, on command, strategic topographical maps of unknown lands; the painting of Lady Destrain Karstain Sark that whispers cryptic hints of fate and fortune; and even pigment base oracles are distant relatives of his.
- ↑ Fables #87
- ↑ 3.0 3.1 Fairest: In All The Land
- ↑ Fables #90