|“||I’m a Fable — which means I’m not quite human, and not originally from this world. We’re the legendary people you’ve read about in your storybooks.||”|
The Fables are the characters from fairy tales and folklore who originated from the magical Homelands. Talking animals, humans, fairies, trolls, ogres, goblins, dwarves, witches, giants, dragons, and other creatures are but a sample of all the kinds of Fables that exist. The lives and exploits of many of these creatures have been leaked into the consciousness of various mundy authors and therefore their stories, albeit deformed, have been told for centuries in the Mundane World.
Although all denizens of the Homelands can be considered Fables, not all Fables develop certain traits that only some of them seem to possess.
Centuries ago a being known as the Adversary sought to conquer the Fables' home world, and the surviving denizens massed a great Exodus to Earth. They became part of an underground network of Fables and established themselves in two key locations in the state of New York. Those who could pass for human took up residence in Fabletown, an unofficial district of midtown Manhattan, many of whom began living at the Fabletown City Hall at the Woodland Luxury Apartments. Others took up residence in private abodes elsewhere. Those who could not pass for human were forced to live at a locale in Upstate New York known as The Farm.
Fall of Fabletown
Powers and Abilities
- Immortality: Based on the popularity of their respective stories, Fables gain power that manifests mainly in the form of immortality. By their very nature, many Fables are long-lived creatures, but a popular Fable can stop aging altogether and develop remarkable healing abilities that could help them survive otherwise fatal injures. However, this doesn't mean that they are invulnerable.
- Variable Invulnerability: While each Fable is immortal, it does not mean that they can't be killed. However not every Fable can be killed as easily as the other, and some are virtually unkillable. This all depend on one crucial factor, how popular that Fable is to the mundane humans. Fables who are more obscure are almost as easily killed as mundane normal beings. While others who are so popular that they are inherently part of human culture such as Goldilocks or Snow White can survive almost anything including multiple consecutive fatal wounds which they recover from through accelerated healing, or even total mutilation were they can appear whole again elsewhere.
- Individual Characteristics: Certain Fables may demonstrate a wide variety of abilities depending upon their origin. Bigby Wolf for example, has the ability to transform from a wolf into a human and back again. Bufkin possesses the gift of winged flight, and many anthropomorphic beings, such as the Three Little Pigs, have acquired the power of speech.
- Significant Damage: A Fable, no matter how popular, can be killed. Once dead, they could potentially come back from the dead, provided their story be popular enough, or alternatively the role they left could be occupied by another Fable instead.
- According to Beast in Fables #89, Fables have always had difficult pregnancies since the business with Max and his Spanish influenza incident.
- According to Mr. Revise, when a extremely popular Fable dies permanently, a new version of the character has a tendency to appear to replace the recently deceased Fable at a random location making it impossible for him to immediately locate and capture the new fable before they become a menace, as such instead of outright killing them,he instead imprisons them in Golden Boughs Retirement Village until they are eventually forgotten by the Mundy's and loose the source of their immortality and thus making to safer to kill them.
- This is further given credence by that fact that after Boo Bear was killed, his mother immediately fell pregnant with his younger brother and eventual replacement, Boo Bear II, as their story is one of the most popular Fables known to the Mundy world and is practically common knowledge to them.