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Fables 25 13th Floor

Members of the Thirteenth Floor

I thought it was time we met face to face. After all, you're a resident of the Thirteenth Floor now, and therefore part of my little circle of friends.
~ Frau Totenkinder to Geppetto, Fables #77 — "Life in a Headless Empire — Chapter One of The Dark Ages"


The 13th Floor,[1][2] [3] or the Thirteenth Floor, are the group of witches and sorcerers that reside on the namesake floor of the Woodland building.[4] They provide the enchantments and spells to the Fabletown community,[5] first and foremost the spells that cloak the magical nature of its inhabitants and make the mundys unaware of their presence.[5][6]

The spell they craft usually come at a steep price,[5] however this is done to discourage the demands for such enchantments to a level that can actually be accomplished by the group.[7]

History

Early foundation

Building Fabletown-Willingham

The Fairy Witch helping in the construction of Fabletown

Upon her arrival in New Amsterdam in the early 1600s, the Fairy Witch took command of the burgeoning coven of magic users, which would eventually be known as the 13th Floor, thereby establishing one of the first known organizations in Fabletown's community. She also played a crucial role in the creation of Fabletown, weaving intricate spells of non-detection and privacy around the area to protect its inhabitants. Additionally, the Fairy Witch devised a method to magically link larger spaces, such as the Business Office and Bluebeard's castle, to smaller ones using enchanted door frames.[8]

When Thumbelina arrived in Smalltown, she sparked arguments and rivalries among those vying for her affections, as she was the only woman present. The Fairy Witch informed Bigby Wolf that she had left a jar of barley seeds at her old cottage, prompting an successful adventure to the Homelands to retrieve them.[9]

The Battle for Fabletown

While preparing for the Battle for Fabletown, Snow White went to the 13th Floor to inform them about the incoming attack on Fabletown and that they urgently needed their help in keeping the mundys oblivious to the fight. The appointed leader of the 13th Floor, Frau Totenkinder, asked whether Fabletown was capable of paying for such expensive enchantments. Snow responded that this was an "official Fabletown emergency" and that, according to their contract, they had a duty to work around the clock for free until the emergency was over. With some reluctance, Totenkinder and the 13th Floor agreed and began working on their spells to defend the town from outside mundy interference.[5]

During the height of the battle, Totenkinder sensed the presence of the imperial witch, Baba Yaga, and decided to confront her personally. When one of the other witches asked where she was going, Frau Totenkinder simply replied, "Out to teach an impudent woman a well-deserved lesson that has been long overdue." She made her way to the Mayoral penthouse, the apartment of Fabletown's appointed mayor and the highest point of the Woodlands. There, they magically sent a rhyme that was audible only to Baba Yaga, luring her to Totenkinder. Unable to resist her curiosity and filled with confidence, Baba Yaga on her flying bed flew to Totenkinder and recognized the old witch immediately. The two witches exchanged some unpleasant words, and eventually, Baba Yaga conceded, accepting the duel with Totenkinder, believing it would be an easy and quick victory so she could return to the battle below. However, during the duel, she was swiftly defeated and could not understand how her opponent had become so powerful. Shortly after, with the arrival of Bigby Wolf, the battle below came to an end, with the residents of Fabletown emerging victorious.[10]

In the aftermath of the duel, Baba Yaga was imprisoned in a secret room in the Business Office and was drained of her powers daily by Totenkinder, allowing them to safely interrogate her during her imprisonment.[7]

Rules and Traditions

As a council of witches and sorcerers, they work together to achieve a common goal. The group always has a leader who determines what is best for the coven while valuing the collective feedback of their colleagues. In the absence of a leader, they will agree on who will take on that role, allowing them to make decisions collaboratively until a new leader is established.[5][11][12]

Members

The group is compromised of the following members:

Book of Fables Entry

While not appearing in The Wolf Among Us, the 13th Floor does have a Book of Fables entry that is unlocked during "Smoke & Mirrors." Bigby can also recruit Aunty Greenleaf to the group during "A Crooked Mile."

The Thirteenth Floor of the Woodland building is home to a group of witches and wizards tasked with the protection of Fabletown. They use their powers to keep the community hidden from prying mundie eyes, but all magic has its limits... and every spell has its cost. 

References


See also

Fables
Series FablesJack of FablesFairestFables: The Wolf Among UsEverafter: From the Pages of Fables
Specials Fables: 1001 Nights of SnowfallPeter & Max: A Fables NovelCinderella: From Fabletown with LoveCinderella: Fables Are ForeverThe LiteralsFables: Werewolves of the HeartlandFairest: In All the LandThe Unwritten FablesBatman vs. Bigby! A Wolf in Gotham
Characters Bigby WolfSnow WhiteRose RedPrince CharmingBeautyBeastBoy BlueFlycatcherKing ColeFrau TotenkinderGeppettoSnow QueenNorth WindJack HornerBufkin
Video games The Wolf Among UsThe Wolf Among Us 2 (unreleased)
Fabletown
Governing body King ColeSnow White (formerly)Prince Charming (formerly)Beauty Ichabod Crane (formerly)
Inhabitants BeastBigby Wolf (formerly)Flycatcher (formerly)Trusty JohnGrimbleBufkinCinderellaMowgliHobbesPinocchioBriar RoseDoctor SwineheartRapunzelKayEdmond DantèsCrispin CordwainerThrushbeardFairy WitchFrau TotenkinderOzmaFairy WitchMorgan le Fay
Places Grand Green Florist ShopChateau d'If Fencing AcademyEdward Bear's CandiesFord LaundryNod's BooksLewis AntiquesI Am the Eggman DinerYellowbrick RoadhouseWeb 'n' Muffet MarketThe Woodland Luxury ApartmentsThe Glass Slipper ShoesBranstock Tavern
Unique items Magic Mirror
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